Character name: Minea
Link: http://www.intothebeyond.org/t466-minea-s-updated-character-sheet-wip
Name: Ummm....Minea's enchanted sword? I'm really bad with names
Type: enchanted sword, weapon
Appearance: IT's gold on the tips and in the middle of the blade as well as on the hilt. The remaining of the blade is silver and there are four symbol engraved into it, one to represent each element. (I haven't made up what the engravings look like.) These engraving will glow a certain color when activated: Fire-red, water-blue, air-white, and earth-brown
Materials: Enchanted Iron/steel
Thickness: N/A
Purpose: You hit people with the pointy end or with magic.
Abilities: Fire: She can put her sword on fire, which increases it’s attack and allows her to cut through more things.
Air: She can release a column of air from her sword which can either be sharp for cutting, or dull for pushing.
Water: She can surround her sword in water and turn it into something like a whip/rope. This can be used to whip things, grab onto things, etc.
Earth: She can release earth shards from her sword. She can control the size to be whatever she wants.
She can mix the different kind of elements to create combo attacks.
Limitations/Weaknesses: For earth, she can't make shards that are ridiculously huge, like as big as her. And the bigger the shards are the less of them she can make at once. As for combos, she can't use them to create some sort of ultimate attack. It's more or less like multitasking. For example she could use the fire and air at once to send a flaming column of air at someone opposed to making a fire tornado or something ridiculous like that. Now as extra info about the combo attacks, since I have nowhere else to put this, when using them she can have one element be the main and the other be the sub. For example; in the previous example air was the main and fire was the sub. She could also have the fire be the main and the air be the sub and make the flames around her sword increase in side, which in turn increases her swords range.
Cost: 1,000? (Is that a good amount?)
Name: Enchanted throwing knives (Still not good at naming things.)
Type: Throwing knives, weapon
Appearance: They have the same design as her sword.
Materials: Iron/Steel
Thickness: N/A
Purpose: You throw it at people and hope that either the pointy end or magic hits them.
Abilities: Fire: The throwing knife will cause a small explosion when it hits it’s target, about one as big as a hand-grenade.
Air: She can control where the knife is going even after it leaves her hand by controlling the air around it. This way it can be used as a type of homing throwing knife or just go wherever the heck she wishes.
Water: The throwing knife will freeze a small area around where it hits.
Earth: The throwing knife makes a wall of Earth appear wherever it hits that’s a little taller than the average human.
Limitations/Weaknesses: Same as the other save for the thing about earth shards, as that's not ability that this weapon has.
Cost: 1,000?
Link: http://www.intothebeyond.org/t466-minea-s-updated-character-sheet-wip
Name: Ummm....Minea's enchanted sword? I'm really bad with names
Type: enchanted sword, weapon
Appearance: IT's gold on the tips and in the middle of the blade as well as on the hilt. The remaining of the blade is silver and there are four symbol engraved into it, one to represent each element. (I haven't made up what the engravings look like.) These engraving will glow a certain color when activated: Fire-red, water-blue, air-white, and earth-brown
Materials: Enchanted Iron/steel
Thickness: N/A
Purpose: You hit people with the pointy end or with magic.
Abilities: Fire: She can put her sword on fire, which increases it’s attack and allows her to cut through more things.
Air: She can release a column of air from her sword which can either be sharp for cutting, or dull for pushing.
Water: She can surround her sword in water and turn it into something like a whip/rope. This can be used to whip things, grab onto things, etc.
Earth: She can release earth shards from her sword. She can control the size to be whatever she wants.
She can mix the different kind of elements to create combo attacks.
Limitations/Weaknesses: For earth, she can't make shards that are ridiculously huge, like as big as her. And the bigger the shards are the less of them she can make at once. As for combos, she can't use them to create some sort of ultimate attack. It's more or less like multitasking. For example she could use the fire and air at once to send a flaming column of air at someone opposed to making a fire tornado or something ridiculous like that. Now as extra info about the combo attacks, since I have nowhere else to put this, when using them she can have one element be the main and the other be the sub. For example; in the previous example air was the main and fire was the sub. She could also have the fire be the main and the air be the sub and make the flames around her sword increase in side, which in turn increases her swords range.
Cost: 1,000? (Is that a good amount?)
Name: Enchanted throwing knives (Still not good at naming things.)
Type: Throwing knives, weapon
Appearance: They have the same design as her sword.
Materials: Iron/Steel
Thickness: N/A
Purpose: You throw it at people and hope that either the pointy end or magic hits them.
Abilities: Fire: The throwing knife will cause a small explosion when it hits it’s target, about one as big as a hand-grenade.
Air: She can control where the knife is going even after it leaves her hand by controlling the air around it. This way it can be used as a type of homing throwing knife or just go wherever the heck she wishes.
Water: The throwing knife will freeze a small area around where it hits.
Earth: The throwing knife makes a wall of Earth appear wherever it hits that’s a little taller than the average human.
Limitations/Weaknesses: Same as the other save for the thing about earth shards, as that's not ability that this weapon has.
Cost: 1,000?