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Welcome to The Beyond! We are a sci-fi/fantasy roleplaying forum. In this world, it's a game of survival; only the fittest will live. Don't worry, we won't bite; we've got an awesome staff team, and equally amazing members. Make sure to read over the rules before you begin rping!

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    Lexia, the Elementalist

    Lexia
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    Character sheet
    Character Name: Insanity
    Species: Unknown
    Alignment : Chaotic Evil

    Lexia, the Elementalist  Empty Lexia, the Elementalist

    Post by Lexia Sun Mar 05, 2017 3:49 pm

    Personal Info:
    -----------------------
    Name: Lexia
    Nickname: Lex.
    Age: 23 and 11 months.
    Gender: Female.
    Sexuality: Straight.
    Species: Human.
    Alignment: Neutral.
    -----------------------
    Appearance:
    -----------------------
    Height: 5 feet 6 inches.
    Skin/Fur/Scales, etc: Pale skin.
    Eyes: Sapphire.
    Hair: Typically her hair is loose or pulled back into a loose ponytail or braid. It's long and black, however, there are six streaks of colour through her hair.
    Looks: Generally, Lexia is a very VERY pale female. Through her long, flowing midnight hair are six colours which can be seen through it. These are; Red, green, yellow, white, blue and purple, each representing an element that she uses. When she uses one more than another, it can faintly glow from use. Its for aesthetics more than anything.
    Something to note about her is that her right arm is robotic, made of steels, wires and all that good stuff. It acts exactly like a regular arm, aside from a bit of pain when she attaches and de-taches the thing. This arm is grey and blue in colourations.
    What she generally wears, due to her worry about her own protection, is steel plated armour. It has these plates that are trimmed with gold. Aside from that, its made with purple materials which are simply gorgeous.

    Lexia, the Elementalist  Bought_outfit_fitting_by_jxw_spiralofchaos-dawhcz8

    (The outfit design doesn't belong to me! It belongs to jxw-spiralofchaos )

    Something fun to note is that this armour, like her hair, is directly linked to the magic that she can use. Overuse of specific elements when she goes into her stances (explained later) will shift what her physical appearance changes to, as well as what her armour looks like.  

    This is her appearance change.

    Just click here to see them please! XD

    (Again, I don't own the outfit design and such! It belongs to her again, she's got gorgeous woooork! ;3; )
    ---------------------
    Specialties
    ---------------------
    Strengths/skills:
    ~Lexia is an awesome cook. Sometimes. If she can be bothered cooking.

    ~Lexia is also rather quick and agile, having rather quick reflexes as well. However, the constant use of her above average speed will drain her of her energy rather quickly, by no means can she dodge bullets, but she can dodge a punch.

    ~Lex also is an elementalist. Keeping people away from her with the use of this magic is her speciality.

    Weaknesses/Flaws:
    ~Lexia has very little use for armour, as it weighs her down and prevents her from running to the best of her abilities. Due to this, she is extremely vulnerable to any sort of attack. Bullets will tear straight through her, swords leaving nasty wounds behind, lightning would burn her skin, ice freeze it and so on. Absolutely anything which would hurt a human will hurt her. Aside from emotional trauma, she’s had so much of that during her life that she almost is immune to any more hurt.

    ~Due to her traumatic past, Lexia finds little joy in anything, as if a small switch has been flicked off inside her to remain emotionally detached from things in the world. As such, people could consider her to always be a cold person, not wanting anything to do with her. This makes it hard for her to even consider making friends and she prefers to remain at a distance from others.

    ~When people get up close and personal with her, Lex has to rely on getting out of the way before she is able to retaliate with any sort of attack. Attempting to do otherwise and try to do a physical fight with them would surely a death sentence.

    ~Her arm also is robotic, however the material it is made from means it cannot actually withstand her using powerful magic. It explodes. So she has to remove it before any fights.

    ~Without her a specific item she has, she cannot harness the magic to its full potential and can only ever really use basic abilities.

    Special Abilities:
    Ya know what's cool? Lexia is an elementalist, which means she is able to use multiple and use particular elements during a fight. Elements, notice the plural? Yup. She can use more than one. She can use 6. While she is unlocking these powers, Lexia will find that its impossible to be able to use and maintain all of them. It gives her incredible migraines and she can't focus or concentrate well enough to even conjure a single spell.

    However, Lexia, upon searching, found an amulet which restrains and refines her abilities to use the newfound magic. Firstly, this amulet allows 3 elements to be used, provided the chosen elements aren't opposing elements. Here are the elements and their opposing ones.

    Fire is opposite to Water.
    Nature is opposite to Air.
    Dark is opposite to Light.

    So an example of a move set that she could use would be Fire, Air and Dark, but she couldn't use Fire, Dark and Light. Upon joining a topic, especially one which involves any sort of combat RP, there and then, Lexia MUST choose 3 elements. These cannot be swapped during the combat RP, and she cannot choose the forms, or stances, of any element which isn't chosen.

    Secondly, the addition of the amulet allows for UP TO 2 of her basic T1 abilities to be used, if time allows for her to use the spells. If time doesn't, then she can only really use one or none. So, if she has attacked or been attacked in a post, she may either use one, two or even no spells! It all depends on what the situation allows for. The use of the T1 spells create free magic energy that Lexia stores, which is known as essence. For every T1 spell she makes, she generates 1 essence. The magic energy is directly related to the T1 ability which is used. Fire magic creates fire essence, water magic creates water essence, nature creates nature essence, and so on and so forth. She can build these essences up over time so that they become a stockpile.

    After either 3 or 5 essences are gained of a single element, Lexia can burn essences equal to the number which is needed to use the next spell. These spells are either T2 (which needs three essences), or T3 (needs 5 essences). The spells are much stronger than the normal and basic spells which she uses. However, if she uses these stronger spells, she CANNOT use the basic T1 spells during that post. So, she cannot use a T2/3 spell in the same post as a T1 spell.

    Thirdly, the amulet allows Lexia to harness the true power of the elements. After 5 posts in combat, and on the 6th, Lexia can choose one of the 3 elements which she has activated for the combat RP. These are called stances. Stances last for two posts AFTER the one that she has assumed the stance. Each stance has its own perks and downsides. They will change her appearance and grant her additional things, but also make weaknesses to herself as well. While she is in the stances, Lexia is only able to use the element which corresponds with them. These stances are included in the elemental sections and their appearances, etc, are included there.


    Light element


    Light Element:



    Dark Element

    Darkness Element:



    Water element.


    Water Element:



    Fire Element.


    Fire Element:

    Air Element.

    Air Element:


    Nature Element.

    Nature Element:

    ---------------------
    Personality:
    ---------------------
    Personality:
    She’s a little bit of a quiet person, staying at the back of the group so she can watch and gauge other people's reactions. Many people would consider trusting someone who is a quiet watcher like herself. She appears just a person who people would rather not go and talk with, which is more than true considering the constant cold expression which she can have. The only ways in which she would even consider to open up and speak when people is if they mention a topic or area which she can find or has an interest in. These things which Lexi finds interesting to her are things which she has no idea about or heard of in the past. Lexia would be considered extremely inquisitive because of this small flare that she has, as she wouldn’t want to be left out of a conversation which she finds interesting. Or have be the cause of something which is a giant misunderstand, thus her quieter nature.

    People who talk too much she often considers them to be a threat because no one is talkative without their own personal gain. Instantly, she can be distrusting and often has a hard time trusting people who say more than a few sentences at a time. Sometimes she won't really trust even common folk with their chatterbox-like nature, and thus dislikes being the at the center of large crowds attention.

    However, a bit more of a change can be seen as she no longer has a distrust which use to also come out when she sees people who use technologically based equipment, not liking anything which doesn't come from the natural world. Now, she is rather fascinated with it and has even worked out how to use a weapon which she normally never would have considered trying. This is her halberd, which is explained in her weapons app.

    Lexia is also the type of person who takes pride in her general appearance; she won’t go overboard and wear impractical things like an extremely tight or revealing shirt though. Lex wouldn’t really care too much though if her appearance isn’t ideal, however, she is shyer when she thinks it’s not a rather good look. For example, when her clothing is all tattered and torn, she will become incredibly self-conscious and extremely aware of the people or creatures who would probably be watching her closely. She's more on edge when she has damaged clothing, leaning towards becoming extremely wary of everything around her.

    Lex is also rather adventurous, willing to go out and explore different cities and areas where she has never really been before. Due to having a rather keen eye for detail, she normally doesn't get too lost in rather crowded streets-especially when she has been there before. She is rather happy with looking through new places, but while she is exploring she can appear to be a bit cold or stand-offish, not wanting to really interact with people while she is exploring a new place. Lexia is also more aggressive while she is in this state, really not wanting to be interrupted from her exploration.

    If things go bad in a situation, Lexia is rather weak willed. She won't really try and stand up for something which she knows is true, but others are hammering her that it's not. Rather, she would allow herself to be bombarded with untruthful things and therefore allow people to sorta just believe what they want to believe. She will keep the truth to herself if they are that stubborn that they don't want to believe her. This also stands true for fighting. If she doesn't have a purpose for fighting, such as defending people she respects, loves, likes, etc, she would easily fold.

    Overall, people could summarize her as a silent watcher, only keen to hear and talk of the interests which able to aid her with her own personal gain.
    A distrustful figure with a shaded background in the streets.
    The silent watcher.

    Likes/hobbies:
    ~Lex really enjoys reading, if it's a good history book or an amazing adventurous story, Lexia adores any and all books. Because of that love, she is an incredibly fast reader and can read and analyse texts and riddles much faster than the average person.

    ~She enjoys cooking a variety of for everyone, wanting to do see if her random ideas for cooking are able to satisfy even the more picky males and females.

    ~Lexia also enjoys looking after injured animals, wanting to allow them to become healthy like they once were. She also enjoys seeing the strengths of a variety of animals, witnessing what they are able to do and studying them for their own unique perks.

    ~Studying new things which she previously doesn’t know much about them. She enjoys doing this because it increases her knowledge, as she doesn’t enjoy not knowing things. However, her knowledge is always limited to the amount of time she is actually able to spend doing things.

    ~She also enjoys different puzzles, but her main areas which she likes more than others are solving riddles and written word problems. Lexia, however, hates physical problems like a giant maze. She'd rather throw them out into a river then attempt to solve it.

    ~Lex also has a lot of enjoyment coming from learning and investigating new and unexplored regions (to her at least). Due to this, Lexia is wanting to explore even the shadier areas of every city so that she can eventually claim that she has been everywhere. However, due to the short lifespan of humans, this probably won't happen.

    Dislikes:
    ~Seeing animals or creatures in pain, so she will try to help them, which can even lead to some rather interesting problems.

    ~Allowing the unjust to get away with things which are rather unfair.

    ~The ones who just seem to ignore anything interesting which others are saying, or ignoring those who are trying to teach the insolent.

    ~A rather obvious dislike, but she hate the arrogant and people who think they are self-righteous.

    ~Pain, who doesn’t hate pain?

    ~Boredom is another thing which she can’t stand as she prefers to be entertained by listening to others or exploring.

    ~Lex also dislikes the thought of being tortured as if they scratch her tattoos, it can impede with her ability to channel her magic effectively. However, she keeps this mainly to herself and won't allow this dislike known to many.

    Fears:
    ~Lexi fears the complete utter darkness, something so dark that she can’t even see a foot in front of her eyes.

    ~She also fears the loss of her hair, something which she has been growing ever since she was a child.

    ~Lexia has a tendency to fear talkative people, thinking they are out for their personal gain.

    ~Never finding her partner again.
    ---------------------
    Family:
    ---------------------
    Parents: Both assumed dead.
    Mate: Assumed to be dead.
    Offspring: None.
    Relative: None.
    Brothers/sisters: None.
    ---------------------
    History:
    Born to a family of animal lovers, Lexia was a rather hideous child. Scrawny. Small. Delicate. Fragile. Her parents were both confused at their offspring, having to take more care of her seeming she was so small. They were both physically larger people, her mother working at a jewelry store (and doing some rather shady things there) and her father a mechanic. They had little to no time to care for their tiny little child, so she often was with her mother in her younger years, helping and tending to the stores business. During this time, her mother often lent Lexia books about history and novels to keep the child entertained during sometimes the hours of quietness which they had to endure while they waited for customers to show up. Some days, Lex would stay home in the company of the many animals which their parents had in order to help take care of them. They mainly had wolf-like creature, some resembling a striking red, others a dull silver with a light green mane.

    Time went on, and Lexia noticed that her mother often did dealings with a rather handsome man, and another royalty-like person. Lexia had often talked to her mother about these curious people, but hushed her whenever she asked. Little did Lex know, her mother wasn't being entirely honest with the people...

    Thus time went on, puberty saved Lexia from her horrific appearance, but she always remained a bit small and scrawny compared to some of the other students. But she wouldn't complain. It was better than being what she originally had been. Her mother kept doing bad business, and her father worked.

    Eventually though, the two people found out what her mother was doing.

    When Lexia was 17 years old, she was on the way back to her home and shop when the smells of smoke caught her attention. Becoming worried, Lexia ran back to her home and on the streets which it laid, her face paled. Lexia's worry became a horrific reality. The home she had known for so many years was ablaze, anguished cries of her dying pets lay in the flames. Panic struck in her, where she began to run toward to help. But two sets of arms latched onto her, refusing her to continue. She kicked and screamed for them to let her go, before the last of the howling pain from her beloved animals ceased. From there, Lexia's nature shattered. She became quiet. The watcher she was today. Even through the questioning session, the officers were becoming unnerved by her cold, emotionless appearance. She was eventually told that she wasn't guilty to cause the flaming blaze as a fellow student was able to back up Lexia. Her friend was able to convince the officers with her claims, persuading them that Lexia was with her in classes. However, when the tables turned, no matter how much Lexa demanded, the officers refused to answer her questions as well about the fire.

    Lexia often snuck out in the middle of the night to see if she was able to find out clues as to what happened to her mother and father that day, as they had both vanished. Eventually, after many weeks of digging, Lexia found the proof that she was dreading. The fire was intentional, her father murdered there, her mother missing. She was confused, why wasn't she told? Further digging in the next few weeks found more evidence. Substantial bills were being paid to the officers keeping her there. The bills which were being paid to keep the silence of the officers and to keep Lexia in the dark were being paid by rich people. She had a gut feeling that it was the two her mother was scamming. But then there was a bill with her name on it, instructing them to keep her in the dark about all that was happening so that Lexia wasn't able to press charges.

    Eventually, Lexia broke away from the caged officers, frustratingly enough for them. She stayed in the wilderness and surrounding villages for three and a half years, slightly exploring the outlying areas with a slight bit of curiosity. By the end of her own slight exile, she was able to almost map out the surrounding areas in her own mind due to the amount of sheer time she had spend wandering the plains. She stayed there until the search for her had died down, before vanishing altogether. All records of the incident and of her disappearance were mysteriously destroyed, and a huge amount of money passed between hands that day.

    This was when she returned back to the cities of where she came. Every day since she returned, she wasn't alone, accompanied by a large black and blue wolf by the name of Nithya. However, even with the addition to her family, she would never again would she turn her eyes to the streets where her father had died. Lexia downright refused to even go near it.

    As for her mother, Lexia would never forget what the treachery had caused for not only herself, but for the rest of the animals who also died in the flames of her home.

    She has so much resentment for her that she has never searched for the woman who caused them so much pain.

    Since those times... Horrible things had happened that she wishes never to be spoken of again. because of something, she lost her arm and was forced to replace it with a robotic one. She never speaks of how she lost the arm.

    Years went past, but since then, she had been figuring a way to get back home to the people she loved.

    ---------------------
    RP paragraph: I'm Lexia, do you need me to state how I RP again..? But fine. . . Seeming this is a new app.

    The streets were almost bursting with activity, people crowding the thin paths snaking between the buildings. But the sound of clicking heels rang over them all, causing them to almost part like the sea from her seemingly powerful presence. Lexi raised a slender hand, brushing some of her midnight hair away from her face as she tucked it behind her ear. A small sigh escaped from her lips as she wandered around, looking through everything this small place had to offer her. Her blue skirt billowed around her as she walked, her soft eyes looking towards the windows of various buildings.
    She was in search of a little thing to keep her company on her travels.


    Last edited by Lexia on Sat Mar 18, 2017 6:43 pm; edited 4 times in total
    Lexia
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    Character sheet
    Character Name: Insanity
    Species: Unknown
    Alignment : Chaotic Evil

    Lexia, the Elementalist  Empty Re: Lexia, the Elementalist

    Post by Lexia Mon Mar 13, 2017 6:37 am

    BUMP. I'm done <3
    Lexia
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    Lexia, the Elementalist  Empty Re: Lexia, the Elementalist

    Post by Lexia Wed Mar 15, 2017 7:36 pm

    Bumping it!

    ~Changed wing sizes
    ~Added clarification to Seraphim Stance
    ~Changed name of the fire stance to Spirit Stance
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    Character Name: Sly
    Species: Human
    Alignment : True Neutral

    Lexia, the Elementalist  Empty Re: Lexia, the Elementalist

    Post by sLy Sat Mar 18, 2017 5:15 pm

    Ability Name: Flashbang. (T1/basic light ability.)

    Ability Type: Ranged blinding orb.

    Ability Effect: Lexia summons a small orb of light which she can toss forward. Any time she wants to, she can detonate it (It automatically detonates at 15 feet). The explosion temporarily blinds people who don’t cover their eyes. The blinding light is like what happens when someone flashes you in the face with a torch when it's pitch black. If it's not blocked, it will blind and daze people for half a post - a full one, until they can readjust their eyesight.

    Limit/Cost/Weakness: This move is easily blocked if people know what's coming and cover their eyes. The debuffs it causes are all temporary and are easily recovered from.

    This spell needs a minimum delay before it will detonate in order for the weakness to properly take effect. Otherwise she can just flash it into people's eyes instantly and blind them.


    Ability Name: Familiar summonings (T1 spell, basic ability)

    Ability Type: Activated summoning spell.

    Ability Effect: She summons four weak creatures to form near her to attack for her. Their small 2 feet form allows them to be almost perfect for scouting or going through areas unseen. These creatures look like an average dog, the main difference being an elongated mid section that narrows greatly right before the hind quarters start. They are around 4 feet 5 inches long, with 7 inches leeway of their length. These also have a shortened muzzle, ears twisted into a partial circle at their tips. Their tail is long and has an incredible amount of fur on it. They have bites like that of an average dog and that is their only real way of attacking. However, their teeth are incredibly sharp and able to cut through flesh easily. These are incredibly dark in colour, ranging from blacks go deep reds, but nothing bright. Naturally, these creatures are able to conceal senses of "perception", meaning they are able to hide from people's senses until they are seen.
    These creatures last 6 posts from their original summoning, unless they are killed earlier.

    Limit/Cost/Weakness: These creatures are rather fragile, taken down by just three bullets, a spear, flaming orbs and other medium attacks. They aren't reliable for fighting and more serve as distractions from other things. Sadly, they also don't do well with others around them aside from their summoner and have the off chance of attacking allies as well as enemies. She can only have a maximum of 10 active at once and if any more are summoned while she is at the max, the oldest or most damaged two die and are replaced.

    Since you can only use up to 2 T1 spells in one post, you have the potential to summon up to 8 of these things in one go. Although almost no different to a dog (yet they are still annoying to deal with) they also have sharper teeth and can hide from all senses except sight. Yes, they may be used for scouting, but now they can just overwhelm her enemies. Consider dropping the number of dogs she can summon per cast.


    Ability Name: Demonic summoning (T3 dark ability.)

    Ability Type: Activated summoning spell.

    Ability Effect: Lexia summons the most powerful creature that she can, which is a rather powerful being. This thing is a giant winged, wolf-like beast, which has the viciousness of a wild and scared animal. Its strength surpasses that of a silverback gorilla and it is able to lug massive weights on its two feet, up to 500kg. This creature is able to create chains which can, if they connect, temporarily bind people to the one place for a post. These chains are relatively easy to break out of, using magic or slashing them with an incredibly sharp sword half a dozen times will break them. Otherwise they fade the next post. The beast is incredibly fast, topping about 80MPH while it sprints, and reaching 60MPH in its flight. This creature is also sentient, meaning it will make decisions on its own, but never ones which will intrude on what Lexia wants it to do. What it looks like is simple. It looks like this. Its jaw can crush steels easily.

    Limit/Cost/Weakness: She can have only one of these active at any one time. It requires 5 dark essences to create and lasts until it is killed. It can be 'killed' in the same way in which humans can be, just... It takes another 2 shots to kill if it's in the chest. Head shots require 2 instead of one.

    Chains that take up to 6 strikes to break is far from 'easy to break'. Have to keep in mind that if the chains do bind them, they are sitting ducks for the beast. Even worse, there doesn't seem to be a limit to how many chains this beast can conjure.


    Ability Name: Let it rain! (T3 ability)

    Ability Type: AoE ranged attack.

    Ability Effect: Lexia calls down burning rain against her foes within 450 feet of her. This lasts for 2 posts, and the rain is boiling hot. Upon contact, especially with the skin and more sensitive areas of the body (Eyes, nose, etc), the rain would start to burn the skin. After it burns, the rain is so hot that it will start to cause more serious injuries, making the burns larger across their body. To stop the boiling rain from stinging their eyes, people can use their arms and such to block it, but it would still hurt them, like constantly being pricked with a needle. People which are within the area that Lexia considers her allies will not be hurt by this ability.

    When the area is cold enough, instead of rain that hails down, incredibly sharp icicles fall. These are strong enough to break through scales, sheets of steel and carbon based materials. But they are a little slower when they fall.

    Limit/Cost/Weakness: This ability is pretty useless if you have a shield which you can hold over your head, so anything solid which can block the rain will render this ability a bit weak. This does not distinguish friend from foe, but neither does it hurt Lexia. This ability requires 5 water essences to use.

    450ft in radius around her is huge (~137 metres) and not everyone has any shielding abilities, hence they are going to get burned anyways even when they think they should be far enough from anything. I can also get a bit technical with boiling rain, as the tiny droplets would have large enough of a Surface area to volume ratio to evaporate before it can hit the ground (assuming they are as hot as stated above). As a suggestion, lower the temperature of the rain, as well as reducing the area which this effects.


    Ability Name: Firestorm (T3, Ultimate ability)

    Ability Type: Area of effect, ranged and deadly fire attack.

    Ability Effect: Lexia summons a large orb of fire of around 15 feet in diameter. After throwing it into the air, it stops anywhere between 60-80 feet (vertically) from the ground. After reaching that point, Lexia detonates it. From there, it rains down small flaming orbs onto the battlefield within a 360feet diameter for 2 posts, including the one that started the hailing of fire. The flaming balls that fall are around 2 feet wide, and cause small, burning explosions of 4 feet. If people are caught in that, they would be burned if they wore no armour. However, armours would heat up quite quickly if they took shots from this fire, probably 2-4 hits would start making the armour uncomfortable to wear. Even heat resistant armour can't take many of these hits before warping, due to the heat and the force they have when they impact the armour.

    Limit/Cost/Weakness: Not only does this cost 5 fire essences, but it also has a few more drawbacks. It only lasts for two turns and Lexia can vaguely control where the flaming orbs go so that they don't hit her. Allies and enemies both need to watch out for the orbs, as there is a high chance that they might be hit by them.
    It's a high risk, high reward ability.

    Same as 'Let it Rain!' reduce the radius of the area which this effects. Note, seeing how it is performed, she could also throw the large orb of flame up and in a general direction, rather than just vertically above her. You will need to state how far, horizontally, can she throw it then.


    Ability Name: Air Bomb (T2 ability).

    Ability Type: Ranged area of affect bomb.

    Ability Effect: At a target location which Lexia can see and is also within 150, Lexia creates an orb of condensed wind. The condensing happens rather quickly as air is sucked towards the location, enough to bring in rocks, branches and medium sized items of similar weight to that. After condensing for a few moments, it explodes outwards with enough force that it can topple humans which stand around it and within 30 feet of the explosion. The air around the explosion is enough also sent toppled humans flying forward for a few feet. The air also can crack trees and knock medium sized branches from the tree.

    Limit/Cost/Weakness: Lexia isn't able to stop this from hurting people which she considers her allies. The ability doesn't distinguish friend from foe. This also won't knock down trees, unless they are small saplings. Large, sturdy creatures are also able to stand up to this explosion as well. One other thing is that this ability requires 3 air essences to use.

    This isn't complete. 150 what?


    Ability Name: Twisting Vines. (T1 ability, basic spell)

    Ability Type: Close ranged defensive move.

    Ability Effect: Lex causes the plants to come to her aid and for a shield in front of her. The shield which forms is around 18 feet tall and 8 feet wide. The shield lasts until the end of next post. It can block any significant attack ranging from a spray of bullets to someone jumping forward to stab her. However things like a moving 10 ft high rock would require Lexia to summon the plants and still move out of the road as the wall would slow down the heavy rock, but not stop it.

    Limit/Cost/Weakness: Fire is able to destroy the branches quite quickly, degrading and burning them. The heavier and larger the object, the harder it is to block it.


    This ability seems too highly defensive for a T1, considering that it can block almost anything standard, except fire (but again, not everyone has fire). Especially for someone immobile, literally anything they try to do, whatever slashes, magic or rounds he unleashes, Lexia in her next post can just pop this ability while looking at her nails, and she gets to use another T1. This ability can also block most AoE abilities, if she knows where to position herself. So yyyyeah, as it is, it seems a bit impossible to land a hit. I would probably suggest a cooling down period before she can use it again, or make a significant delay before the wall appears (last one may be preferred since the vines are incredibly tough but grows more slowly to reinforce itself).


    Ability Name: Capturing vines.

    Ability Type: AOE ground spell.

    Ability Effect: The ground within 300 feet of Lexia becomes riddled with underground vines for the next 3 posts. While this is active, if people who Lexia doesn't recognise or trust step in the area, vines shoot forth from the ground to pin them or trip them up. Each vine can be anywhere from 1 to 12 feet long and they obey only Lexia, and they will always bend to her will. People who Lex considers her allies aren't hurt by these vines, but allies who she doesn't recognise can also be attacked by accident.

    Limit/Cost/Weakness: Fire basically will destroy the field as they are rather flammable. This also costs 3 of her nature essences. Allies can also be harmed by this ability. This also only is really good for ground units, people in the air are pretty safe from this.

    300 ft is a huge area, and not everyone has fire abilities. For those who don't, and are ground-based combatants, how would they escape? How durable are the vines and how long will they root them for?


    Ability Name: Plant dome.

    Ability Type: AoE Nature ball of vines.

    Ability Effect: Lexia calls upon the final powers of her vines. They shoot forth, weaving tightly together to create an incredibly thick wall of plant matter. This wall is up to 12 feet thick at the base, and around 6 feet wide at the top. The field that is covered by this ability is an area of 150 (ft long) x 50 (ft high). In this area, Lex can create up to 3 vines that reach 20 feet long to help her fight and keep others at a distance. This lasts up to 3 posts before receding back into the ground.

    Limit/Cost/Weakness: This requires 5 of her nature essences. Using this ability is quite draining on Lexia and it traps herself and anyone in the area with her, until they can break through the wall of vines or it dissipates. Lexia has to control each vine individually, meaning mutiple attacks during the setup phase of this will break her concentration and force her to use a different spell.

    I think this may need a bit of rewording so I know it is a dome (e.g. diameter needed). How strong are the attacking vines, as well as the vines walling off the area?


    Dryad stance.
    Nature entangles with Lexia, causing layers of branches to form around her. She calls upon the branches to wrap around her, extending and creating a thicker, invisible skin around herself. Her hair turns to a more of a green colour to match the streak in her hair. Cute little flowers also bloom for her while she's in this form.
    Although they slow her movement, the protection which is granted by them is significant, basically giving her a secondary skin. The secondary skin is quite hard and is able to block things like gunshots, sword hits, daggers and most other physical shots. Larger ones, such as that of a tank, rocket/grenade launchers can also be blocked, but the explosions will damage her still.
    The Dryads stance can also create vines which can stumble, trip or knock people back from her. These can form from the ground or be projected from her to around 60 feet from Lexia. None of its unique abilities are able to be transferred go other people.
    The only bad thing about nature is that it's so easy to burn...

    So basically she is invincible and cannot be harmed by anything except fire or something that has significant impact damage. I understand this is generally a defensive element, but still, there should be some weakness within her stance that allows these weapons to get through.
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    Lexia, the Elementalist  Empty Re: Lexia, the Elementalist

    Post by Lexia Sat Mar 18, 2017 6:44 pm

    Bump xD

    Did everything you asked >:)

    Plus a few things extra - reduced the size of the T3 light ability. Also put in more limitations for it.
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    Lexia, the Elementalist  Empty Re: Lexia, the Elementalist

    Post by sLy Sat Mar 18, 2017 7:12 pm

    APPROVED

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    Lexia, the Elementalist  Empty Re: Lexia, the Elementalist

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